18 May 2012

Secret Game

I went to the Funcom account page yesterday to look around a bit, and realized that I can download and play with the Beta of their latest game already. So I did. 
The download didn't take as much as I expected, and I jumped into the game. After the cartoonish intro, I've created a character - much less choices than I'd like to have - and went straight into the tutorial area. 
The tutorial was okay. It was a bit longer than it should have been, but I could accept that. What I didn't like was that I needed to repeat the same again and again - as if I were a child and needed to practice what I have learned.
Then I went to the live environment, and looked around. Sold my collected stuff, that I didn't want to use any more, and headed out on a quest. Sadly, it was a bit late already, so I had to log out, but altogether it was a good experience. 

The good point is the dynamic combat. My character is able to do decent ranged and melee damage, and I only need to click. 
The graphic style is somewhat dated, but that's ok for me, I don't need photorealistic looks. 
The character advancement system is simple yet powerful. I can't wait to see what I can unlock later. 

I guess that is enough for most of you to get curious. Yet, I am pretty sure you won't play the game if I tell you what I am talking about: it's Pets vs. Monsters I won't play it either, but still, it's a good idea to check out games like this. I honestly believe that there are some good ideas here that the whole industry could pick up and use. 

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